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Claimed:ZP [2/2]


Gunner

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A lot of thing is going on here. The effort is definitely there. I know the original render, but it looks stretched. Dunno which software you are using, but be sure to hold shift while you resize your renders to keep the original proportions. The texture on his right arm looks not blended. By that, it looks like you only erased some part of the stock and lowered the opacity. Be sure to change the blend mode so the stock will look better. There's definitely some interesting thing going on, keep the good work.  

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  • boubabi changed the title to ZP [1/2]

boubabi pretty much covered everything, all I really have to add is try experiment placing more stocks in front of the render to give it a more blended appearance. try using c4d renders and messing around with the blending modes.

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  • Tim changed the title to ZP [2/2]
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